First Write-Up: BrikWars
29 June 2006
Drumroll, please! Here it is, the first game write up I’ve done!
BrikWars

http://www.brikwars.com/
It has to be the most insanly fun game I’ve ever played. You are not going to believe me, or will laugh wen I say that this is a LEGO Miniature Game. Think Warhammer 40k, but with LEGOs… and better. For two reasons. One, it’s cheapter. Think of it this way. You only need 1 (though 10 is a good amount) minifig per team, armed with only one weapon. That’s about $0.20, if that. Now, just read the rulebook (located here), grab a six-sided and a ten-sided die, and start maniacly killing minifigs! Well, OK, not maniacly killing. More like, ’sending to their utter yet funny doom(s)’… Two, it can support anything you do. Made a creature/vehicle? Great, here’s how to calculate the stats for it. Got a weapon? Great, here’s the stats for it. Everything and everything is considered in this game.
Anyway, it’s got great game mechanics. The average minfig (without any armor) will die after one attack of 4 damage or more. Close-Combat (CC) weapons deal anywhere from 1d6-2 (Random Junk/Improvised weapon, like the butt of a rifle or a rock) to 1d6+2 (Two-Handed weapon, like one of those old gigantic medieval axes). Heros can take 2d6 damage, and can do stuff like Indiana Jones or Arnold S. could on a whim. Ranged weapons deal anywhere from 1d6-2 (Random Junk/Improvised Thrown weapon, like a rock) to 1d6+1 (Long-Ranged weapon, like a modern rifle). Characters move from 4″ to 2′ in this game, generally about 5.5″ though.
There are unlimited possibilities, and is something everybody should try out. I mean, come on, A) it’s free and B) it’s LEGOs… what’s not to like?\
Overall*: 8.5
Mechanics: 9.4
Playability: 8.0
Time Taken: 8.3
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*Not an average



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