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	<title>kidkonia</title>
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		<title>kidkonia</title>
		<link>http://kidkonia.wordpress.com</link>
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		<title>Site&#8217;s Moved</title>
		<link>http://kidkonia.wordpress.com/2008/06/06/sites-moved/</link>
		<comments>http://kidkonia.wordpress.com/2008/06/06/sites-moved/#comments</comments>
		<pubDate>Fri, 06 Jun 2008 17:40:34 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=135</guid>
		<description><![CDATA[Well, this is the end for this blog. I&#8217;ve imported everything (your comments have not been dropped) and it&#8217;s all over at the new kidkonia blog: blog.kidkonia.com. I won&#8217;t be updating here much longer, but I&#8217;ll keep it up for linking.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=135&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">kidko</media:title>
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		<title>PSA</title>
		<link>http://kidkonia.wordpress.com/2008/06/05/psa/</link>
		<comments>http://kidkonia.wordpress.com/2008/06/05/psa/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 22:54:19 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[real life]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=134</guid>
		<description><![CDATA[So, I finally got around to actually buying a domain name and hosting plan. Here&#8217;s the deal: this blog is moving. Where to? http://blog.kidkonia.com/ (not up as of writing). Still will be running WordPress, and I&#8217;ll import all of the posts so nothing will be lost. But there&#8217;ll be one major change: ads. Yes, I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=134&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<title>Project Cheddar</title>
		<link>http://kidkonia.wordpress.com/2008/06/04/project-cheddar/</link>
		<comments>http://kidkonia.wordpress.com/2008/06/04/project-cheddar/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 00:33:01 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[procedural content]]></category>
		<category><![CDATA[procedural generation]]></category>
		<category><![CDATA[webgames]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=132</guid>
		<description><![CDATA[I don&#8217;t quite remember how, but I ended up checking out procedural generation, the process where a computer makes content instead of artists/others. And I started thinking&#8230; why not let it make the entire game? So I expanded on that in the hour or so I had before finals this morning, and I ended up [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=132&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<title>Beware! nVidia GeForce4 MX 440</title>
		<link>http://kidkonia.wordpress.com/2008/05/24/beware-nvidia-geforce4-mx-440/</link>
		<comments>http://kidkonia.wordpress.com/2008/05/24/beware-nvidia-geforce4-mx-440/#comments</comments>
		<pubDate>Sun, 25 May 2008 01:36:11 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[real life]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=131</guid>
		<description><![CDATA[<img src="http://insidehpc.com/images/nvidia.jpg" style="float:left;" width="200" height="200">  Finally went out and got Portal today (individual, not Orange Box version). Took about half an hour to install Steam and Portal together. And then what happens? It crashes. But it's not one of those "error: xyz malfunctioned \n traceback: ..." errors... it was the one telling me my computer sucks.

I have a DELL Dimension 4800, which we bought in late 2004. It's stock to this day; nobody's upgraded it to any degree. And it shipped with the best graphics card I'd ever had (the first belonging to a Win98 machine...): an nVidia GeForce4. It would run <i>anything</i> I threw at it. But today, it finally threw in the towel. It's not broken or anything... but age has caught up with it.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=131&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<item>
		<title>The Next Not-Killer App</title>
		<link>http://kidkonia.wordpress.com/2008/03/31/the-next-not-killer-app/</link>
		<comments>http://kidkonia.wordpress.com/2008/03/31/the-next-not-killer-app/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 01:26:36 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[programming]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[qt]]></category>
		<category><![CDATA[qt 4]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=130</guid>
		<description><![CDATA[Well, I&#8217;ve been frustrated by the text editors of today. KWord, OpenOffice.Org, MS Office, they all suck for writing stories. There&#8217;s no page centering (vertically, not horizontally) for things like titles and such, and section management is horrible at any level. The best solution available to a C++ developer familiar with a GUI toolkit? Write [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=130&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<title>Tokens and Tickets: A Critical Analysis</title>
		<link>http://kidkonia.wordpress.com/2008/03/26/tokens-and-tickets-a-critical-analysis/</link>
		<comments>http://kidkonia.wordpress.com/2008/03/26/tokens-and-tickets-a-critical-analysis/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 02:18:47 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[google]]></category>
		<category><![CDATA[real life]]></category>
		<category><![CDATA[writing]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[essay]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[swings n things]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=129</guid>
		<description><![CDATA[<b>TOKENS AND TICKETS: A CRITICAL ANALYSIS OF THE ECONOMICS OF THE ARCADE</b>
An Essay by Chris "kidko" Sz.

The local arcade is often a gathering place for even the poorest receiver of an allowance. But is it economically feasible to go there again and again, or even at all?

The first thing one must consider is the token. The tokens can be purchased for 25¢ each (in 4-, 20-, or 40-token sets for $1, $5, or $10 respectively) or in bulk, at 100 tokens for $20. The avverage price of a token is thus actually 15¢, after averaging those two prices (5¢ for bulk, 25¢ each). Machines require 1 to 3 tokens to operate, and return 0 to 300 tickets (able to be traded for prizes). On average, however, 1 token will return about 3 tickets, give or take.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=129&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<title>KDice and Dice Wars</title>
		<link>http://kidkonia.wordpress.com/2008/03/07/kdice-and-dice-wars/</link>
		<comments>http://kidkonia.wordpress.com/2008/03/07/kdice-and-dice-wars/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 16:20:01 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=128</guid>
		<description><![CDATA[<img src="http://upload.wikimedia.org/wikipedia/en/5/57/KDicelogo.png">
<a href="http://kdice.com/">KDice</a> has now replaced most of my normal computing functions: programming, Skyping, web surfing... they've been kicked out. Based on an equally fun and addicting game <a href="http://www.gamedesign.jp/flash/dice/dice.swf">Dice Wars</a>, it's been melded with Risk and made MMO. 
<a href="http://upload.wikimedia.org/wikipedia/en/3/3a/NewKdiceGameInAction.png"><img src="http://upload.wikimedia.org/wikipedia/en/3/3a/NewKdiceGameInAction.png" style="float:right;" width="200" height="153"></a>
Now, both games are pretty simple. There's a Risk-like map, divided into territories and based on hexagons (<abbr title="Dice Wars">DW</abbr>'s are randomly generated). The goal of the game is world "kdomination" (<a href="http://kdice.com/howto">as KDice's site puts it</a>), which is done rather simply. You'll notice that instead of Risk's "Armies" on each territory, there're dice. These function like armies, but better: you're not limited to 3 attack dice, only to the number of dice on your territory (minus one). It automatically rolls the maximum amount, and if your total is higher, they're moved to your newly-conquered territory. Lose the roll, and your dice pile gets whittled down.

Now, it sounds simple enough. But all these dice beg the question: where do they come from? Well, every connect territory gets you one die to distribute. So if you have 6 adjacent lands, you'll get 6 dice. 5 connected and one off on the other side of the map? 5 dice. Too bad you don't get to distribute them; the computer does it randomly.  To quote the How To part of the KDice site:
<blockquote>You cannot choose where your new dice will go. Dice are randomly distributed across your territories. Sometimes you'll get just one or two dice sprinkled on every land, yet other times you'll sprout a huge stack out of nowhere!! It has to do with luck.</blockquote><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=128&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<title>Diggnation Live: Except Not</title>
		<link>http://kidkonia.wordpress.com/2008/02/20/diggnation-live-except-not/</link>
		<comments>http://kidkonia.wordpress.com/2008/02/20/diggnation-live-except-not/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 02:23:03 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[digg]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[diggnation]]></category>
		<category><![CDATA[yahoo! live]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=127</guid>
		<description><![CDATA[On the latest Diggnation (Edward Cold Hands), Kevin Rose promised to broadcast the St Louis live show over the &#8216;net, using his Yahoo! Live stream. He also mentioned that he would post an announcement about it on his Pownce about it, just to make sure. Lo and behold, you log on to Netvibes to check [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=127&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<item>
		<title>GTD In A Nutshell (Except I&#8217;ve Never Read The Book)</title>
		<link>http://kidkonia.wordpress.com/2008/02/03/gtd-in-a-nutshell-except-ive-never-read-the-book/</link>
		<comments>http://kidkonia.wordpress.com/2008/02/03/gtd-in-a-nutshell-except-ive-never-read-the-book/#comments</comments>
		<pubDate>Sun, 03 Feb 2008 19:18:47 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[hacks]]></category>
		<category><![CDATA[organize]]></category>
		<category><![CDATA[real life]]></category>
		<category><![CDATA[blix]]></category>
		<category><![CDATA[gtd]]></category>
		<category><![CDATA[hipster]]></category>
		<category><![CDATA[hpda]]></category>
		<category><![CDATA[theme]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=126</guid>
		<description><![CDATA[You'll notice (I'll understand, blind people) that I've got a new theme for kidkonia. This is for one main reason: <i>I hated the old one</i>. There; I said it. The old theme put some weird border around every image I posted (couldn't get around this!), ended up warping quite a bit of what I wrote into a much uglier format that I'd intended, and was just a general monstrosity of a theme. So I got rid of it, and went for <a href="http://www.kingcosmonaut.de/blix/">Blix</a> instead.

Now, on to GTD. I've never read the much-praised <a href="http://store.43folders.com/books-1000-0142000280-Getting_Things_Done_The_Art_of_Stress_Free_Productivity">Getting Things Done</a> by David Allen, but have just recently found many little short descriptions. I pieced them all together to get a rough sketch of what Mr Allen intended. So, let's just walk through what I think GTD is, and how to do it.

<blockquote>GTD stands for Getting Things Done. It's not that hard, you say? Well, fine for you. But for everybody else who's having trouble doing things they wanted done yesterday, Mr Allen has more than just a few suggestions.

Start with the most important concept, <b>writing everything down</b>. I mean everything. Your brain can only handle so much, and the more there is in it, the worse it handles whatever's on your mind. So David's solution is to write everything down, freeing up your brain's "RAM" (as he puts it). This does require you to have paper on hand, but we'll get to that later.

From there, you want to classify things into one of six groups. First, things that take less than two minutes. Anything that does, <b>do it immediatly</b>. Second are Actions. These are, well, actions, that take longer than two minutes, but aren't too long-term. Just put them on a Next Actions list and do them when you can. Try to clear your list by the end of the day. Third come things you're waiting for. These go on a Waiting For list (surprised?). Generally, Actions depend on these. Fourth, things that are multi-step: these are called Projects. Just check on them frequently to see if you can do the next Action (step) for the project. Fifth are things that you can archive/save for later. This would include reference material, or Someday things that you want to do... well, someday, but not right now. And last, things that trash/useless/out-of-date/etc, which you can safely just throw away.
</blockquote><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=126&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">kidko</media:title>
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		<title>Rock Band: What GH3 Should Have Been</title>
		<link>http://kidkonia.wordpress.com/2008/01/25/rock-band-what-gh3-should-have-been/</link>
		<comments>http://kidkonia.wordpress.com/2008/01/25/rock-band-what-gh3-should-have-been/#comments</comments>
		<pubDate>Fri, 25 Jan 2008 23:01:20 +0000</pubDate>
		<dc:creator>kidko</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[writing]]></category>
		<category><![CDATA[bass]]></category>
		<category><![CDATA[drum]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[rock band]]></category>

		<guid isPermaLink="false">http://kidkonia.wordpress.com/?p=125</guid>
		<description><![CDATA[My brother finally scraped together enough cash to buy the $160 PS2 version of <a href="http://www.rockband.com/">Rock Band</a>. It's not overpriced by a long shot, since the only package available comes with the drum <i>set</i>, a microphone, one Stratocaster guitar, a USB expander, and the game. It's worth it if you can afford it.

First off, the game overall. Everything is USB-powered, although you can use Guitar Hero guitars with it on PS2 (<a href="http://en.wikipedia.org/wiki/Rock_Band_(video_game)#Instrument_peripherals">and every other one except for the PS2 GH3 guitar</a>).  Before I go further, let me explain the Guitar Hero story.
<blockquote>Once upon a time, there was Harmonix. It made games. It quietly released Guitar Hero for the PS2, and within a few months, found it was suddenly a known company. Guitar Hero 2 following, with new songs and characters, and was generally a hit. Then the franchise was sold to Activision, the company that was known for only the Tony Hawk games (yes, all 10 of them). It went downhill: while the next Guitar Hero game was still fun, it was noticably harder and lacked the "charm" of the first two games. Some (including me) say it just sucked.</blockquote><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kidkonia.wordpress.com&amp;blog=821609&amp;post=125&amp;subd=kidkonia&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">kidko</media:title>
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